Lima, Catiele, José Barata, Pedro Fernandes, and Tiago Cardoso. "
Urban-Architect Role in Smart-City planning - Literature Review and Case Studies."
International Conference on Engineering. Madeira - Portugal 2017.
AbstractThe Urban-Architect role in smart cities is a topic that has not received much attention from the scientific community. This article studies the work of the traditional responsible for thinking the cities, the Urban Architect. Under a critical proposition, aspects of this problematic are identified, which is in part nourished by the deficient action of these professionals.
The study was divided into two parts, the first one materialized through a bibliographical survey, in this section it is presented; 1 - a more detailed description of why this research work; 2 - a contextualisation of the transition of the scenarios is explained; 3 - the problematization and the reflection are raised for some reasons of the "disqualification" of the action of the architect-urbanist in the scene.
The second is based on the discussion between the authors and case studies; 4 - aspects are discussed and some characteristics are listed for "(re) framing" within the ideal scenario; 5 - four case studies are described: two smart cities built from scratch and two cities being transformed into smart cities; 6 - the limitations, conclusions and strands for future work are woven.
Lopes, Tiago, Tiago Cardoso, and José Barata. "
Sign Language Support–Adding a Gesture Library to the Leap Motion SDK."
International Conference on Serious Games, Interaction and Simulation. Springer, Cham, 2016. 109-116.
AbstractThere are several research initiatives that tackle gesture recognition. Nevertheless the interaction between the input devices and an application level is still a hard task that has to be accomplished each time a new system is being developed. The objective of this research work is to facilitate that endeavor by introducing a new generic software layer between the gesture capture device and the application level. This layer will provide the introduction of a gesture library and a set of functionalities both to feed this library and pursue gesture recognition afterwards. The objective is to hinder lower-level software/hardware details from a developer towards letting him or her to focus directly at the Application Level. This article presents the created architecture for this new layer. The validation was made using the Leap Motion, at the Sensor Level, and creating a Serious Game devoted to Sign Language exercising, at the Application Level.